Update 1/7/23: Post-Demo feedback


Greetings, everyone!

It's been a full week since the Demo release, and I want to express my gratitude for all the valuable feedback I've received. Much of the comments I received have been spot on, and I've been hard at work addressing those areas while also focusing on future content and various aspects surrounding the game, including the Discord Server, which has proven to be a more complex endeavor than anticipated (work in progress).

Here's a rundown of what I've done this week:

1. Implemented Windowed setting: You will be able now to enjoy the game in either full screen or windowed mode.

2. Enhanced movement controls: I've added an option to switch between using the mouse or the keyboard for character movement, allowing you to play the game in a way that feels most comfortable to you.

3. Bug fixes: I've dedicated time to addressing smaller bugs reported by the community, ensuring a smoother gameplay experience.

4. New short quest: I've introduced a new quest to the game, featuring over 60 renders. 

5. Expanded lore and character profiles: I've dedicated considerable effort to expanding the lore and enriching the character profiles, tweaking the backstories and including traits/costs.

6. Code refinements: Behind the scenes, I've made changes to the game's code, optimizing performance and refining various mechanics to enhance the overall gameplay experience.

Thanks to everyone that gave the demo a try! Any feedback continues to be invaluable, so please keep it coming!

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