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Devlog
Quick Note
May 06, 2024
by
Grumpy
1
Hi all! Quick update after some busy months in real life. I have taken some time to upgrade a few things, changed some others and learned a bit more of Blender/Daz for better results. New build should...
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Update 6/5/24 - Final release for Intro level
May 06, 2024
by
Grumpy
1
This update doesn't bring a ton of new stuff, unfortunately. Following my last update, which was quite some time ago, I made the decision to remove some objectives I had set for myself: the ability to...
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Update 7/11/23 - Last update of Chapter 1
November 07, 2023
by
Grumpy
3
This one comes with 3 missions: 2 short ones and 1 of decent length that took me quite some time to render out – a total of 67 renders. It might not sound like a lot, but considering that most rende...
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Update 18/10/23 - Very delayed update.
October 18, 2023
by
Grumpy
2
This update has taken, and still is, more time than expected. I have just released one update with not so much new content, but only 1 mission with 62 renders. I had found an artist that was going to...
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Update 12/8/2023 - Almost There!
August 12, 2023
by
Grumpy
1
It has been quite some time since the last update. After enjoying some holidays and spending quality time with friends and family, I am now very close to releasing the next update. All the code and ga...
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Update 15/7/23 - Week with slow progress.
July 15, 2023
by
Grumpy
1
This week has once again been marked by slow progress in the game. The artist who will be assisting me is currently occupied with prior commissions that need to be finalized before starting work on my...
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Update 8/7/23 - Small Updates and New Partnership
July 08, 2023
by
Grumpy
1
Hello everyone! This past week has been quite busy with work, limiting the time I could dedicate to the game. In spite of that, I managed to make a few small changes and additions. However, the most s...
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Update 1/7/23: Post-Demo feedback
July 01, 2023
by
Grumpy
1
Greetings, everyone! It's been a full week since the Demo release, and I want to express my gratitude for all the valuable feedback I've received. Much of the comments I received have been spot on, an...
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